Silicon in my Blood
Thursday, December 01, 2005
Direct3D
Texture file types which D3DUtil_CreateTexture() can load :
*.bmp
*.jpg
*.png
*.ppm
*.dds
*.tga
posted by v_tel001 @
2:48 PM
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Previous Posts
PACS and Imaging Informatics ( PII )
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The Man behind Apple and Pixar
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Handling DIBs in OpenLGL
OpenGL and Windows API Programming
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