DirectX : Rotating 3D Cube
Just compiled and successfully ran the rotating 3D cube.Errors and solutions:
1. direct5 error LNK2019: unresolved external symbol __imp__timeGetTime@0 referenced in function "void __cdecl SetupRotation(void)" (?SetupRotation@@YAXXZ)
Sol: Include winmm.lib for the linker
2.
direct5 error LNK2019: unresolved external symbol _D3DXMatrixLookAtLH@16 referenced in function "void __cdecl SetupCamera(void)" (?SetupCamera@@YAXXZ)
direct5 error LNK2019: unresolved external symbol _D3DXMatrixMultiply@12 referenced in function "void __cdecl SetupRotation(void)" (?SetupRotation@@YAXXZ)
direct5 error LNK2019: unresolved external symbol _D3DXMatrixPerspectiveFovLH@20 referenced in function "void __cdecl SetupPerspective(void)" (?SetupPerspective@@YAXXZ)
direct5 error LNK2019: unresolved external symbol _D3DXMatrixRotationX@8 referenced in function "void __cdecl SetupRotation(void)" (?SetupRotation@@YAXXZ)
direct5 error LNK2019: unresolved external symbol _D3DXMatrixRotationY@8 referenced in function "void __cdecl SetupRotation(void)" (?SetupRotation@@YAXXZ)
direct5 error LNK2019: unresolved external symbol _D3DXMatrixRotationZ@8 referenced in function "void __cdecl SetupRotation(void)" (?SetupRotation@@YAXXZ)
Sol: Include d3dx8.lib for the linker
3. direct5 fatal error LNK1104: cannot open file 'libci.lib'
Sol: Project > Properties > Linker > Input > Ignore specific library : libci.lib
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